![]() ![]() Most games which feature brave weapons have only the core four physical weapon types-the Brave Sword, Brave Lance, Brave Axe and Brave Bow-from which the weapon group gains its colloquial name. Finally, in games with weight, brave weapons are often heavy, lowering the speed of units with low constitution or strength. Additionally, weapon experience gained from using a brave weapon ignores the brave effect if for example the wielder attacked four times using a brave weapon, they only gain weapon experience from it as if the wielder had attacked just the normal non-brave two times. They sometimes have only an middling amount of durability, which, due to its effect, can be drained very quickly if one is not careful. In Genealogy of the Holy War, brave weapons have their second strike treated as a guaranteed Adept activation, hence rendering their user's own Adept (if present) completely redundant and inheriting all properties of Adept along with it Astra, Luna and Sol from the first attack carry over to the second, while hits, misses, and critical hits are evaluated independently.īrave weapons are not without their drawbacks, however. ![]() When an enemy attacks a unit with a brave weapon equipped under the same circumstances, the flow of the round of combat would proceed as (enemy attack) → (their attack) → (their attack) → (their attack) → (their attack). With a brave weapon, under the otherwise same circumstances this would proceed as (their attack) → (their attack) → (enemy attack) → (their attack) → (their attack). For example, if a unit would attack twice when wielding a normal weapon, normally this would manifest as (their attack) → (enemy attack) → (their attack). The brave effect comes into play by, at each point the wielder would normally attack once, multiplying the number of times of attack at that point. At minimum, this ensures that the wielder of a brave weapon attacks twice regardless of attack speed at best, it allows them to strike the enemy four times in a single round of combat, more than is possible in any other circumstance ( skills notwithstanding). ![]() 4 Etymology and other languages (prefix)īrave weapons possess a unique and valuable functionality: when used, they allow the user to attack double the number of times they normally would, generally described as "attacking consecutively", "attacking twice" or "attacking twice per turn".2 Brave weapons in the Fire Emblem series. ![]()
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